A literature review of empirical research on the effects of digital games on learning styles and multiple intelligences

dc.contributor.authorAleksic, Veljko
dc.contributor.authorIvanovic, Mirjana
dc.date.accessioned2020-09-19T16:56:46Z
dc.date.available2020-09-19T16:56:46Z
dc.date.issued2017
dc.description.abstract© 2017, FACTEACHEREDUCATION. All rights reserved. The paper presents a review of literature resources that studied the effects of digital games on students’ learning and intelligence. The research included 5,740 scientific papers from 11 electronic repositories that presented various evidence of multidimensional impact of digital games on students. Categorization and application of multiple qualitative criteria identified 36 representative papers that presented empirical evidence. Various indicators and benchmarks used in papers were analysed, taking into account the methodological limitations. The results confirm the complex relations between digital games and learning styles and multiple intelligences on which the recommendations and questions for future research are created.
dc.identifier.doi10.15516/cje.v19i2.2060
dc.identifier.issn1848-5189
dc.identifier.scopus2-s2.0-85026773305
dc.identifier.urihttps://scidar.kg.ac.rs/handle/123456789/8891
dc.rightsopenAccess
dc.rights.licenseBY-NC-ND
dc.rights.urihttps://creativecommons.org/licenses/by-nc-nd/4.0/
dc.sourceCroatian Journal of Education
dc.titleA literature review of empirical research on the effects of digital games on learning styles and multiple intelligences
dc.typereview

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